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XP Curve Overrides Config

File: mods/Zuxaw_RPGLeveling/XPCurveOverridesConfig.json Per player level range, scale XP earned (kills / block break) and/or XP needed to reach the next level. Use it to tune progression in parts of the curve without changing global LevelBaseXP or RateExp. On upgrade from 0.3.6, existing Multiplier keys are renamed automatically to XpRateMultiplier (config migration 0.3.7).

Configuration Structure

PascalCase keys (same convention as Zone Level Config).
OptionTypeDescription
VersionStringPlugin version (auto-updated on load).
OverridesArrayList of override entries. Empty (default) = no overrides.

Override Entry

OptionTypeDescription
FromIntegerFirst player level covered, inclusive. Must be >= 1.
ToIntegerLast player level covered, inclusive. Must be >= From.
XpRateMultiplierDoubleMultiplier on XP earned per kill / block break while current level is in [From, To]. 1.0 = unchanged, 2.0 = double. Omitted or <= 01.0.
LevelCostMultiplierDoubleMultiplier on XP needed for next level while current level is in [From, To]. 1.0 = unchanged, 0.5 = half the grind. Omitted or <= 01.0.
Rules:
  • Outside every range, both multipliers are 1.0.
  • On overlap, the first matching entry wins.
  • Invalid From / To entries are skipped at load.

Example

{
  "Version": "0.3.7",
  "Overrides": [
    { "From": 50, "To": 79,  "XpRateMultiplier": 2.0, "LevelCostMultiplier": 0.5 },
    { "From": 80, "To": 100, "XpRateMultiplier": 3.0 }
  ]
}
  • Level 50–79: XP per kill/block, half XP to level up.
  • Level 80–100: XP earned; level cost unchanged (LevelCostMultiplier defaults to 1.0).

How it composes

XP earned (multiplicative on top of RateExp / ZoneRateExp):
XP per kill         = baseXP × levelDiffMultiplier × RateExp × XpRateMultiplier
XP per block break  = baseBlockXP × playerScale × zoneMultiplier × RateExp × ZoneRateExp × XpRateMultiplier
XP to next level (HUD, /lvl info, leveling logic):
XP needed = baseDelta × LevelCostMultiplier
baseDelta is the standard step from LevelBaseXP × level^2.5 + LevelOffset. Total XP to reach a level sums scaled deltas across all prior steps.

File Location and Reload

  • Path: mods/Zuxaw_RPGLeveling/XPCurveOverridesConfig.json
  • The plugin creates a default empty file on first run.
  • Edit the file and run /lvl reload (rpgleveling.command.reload) to apply changes without restarting.