Zone Level Config
File:mods/Zuxaw_RPGLeveling/ZoneLevelConfig.json
This file maps zone IDs to their level ranges and defines per-entity overrides (e.g. bosses with higher levels than the zone max, or entities that ignore level scaling).
File Structure
The file structure includes:- Zone data - Zone ID/name, min/max level ranges, biome-to-zone remaps
- Entity overrides - Per-NPC-type level overrides and optional disabling of level scaling
Zone Configuration Fields
Zones are defined under the top-levelZones array with PascalCase keys:
Default Zones
The plugin includes 6 default zones:
Monster level variation: Monsters in a zone have ±5 level variation around their base level.
See Formulas for XP gain by zone.
Block XP Zone Bonus
0.2.3+: Each zone can have its ownBlockXPZoneLevelFactor to control how much bonus XP is awarded for mining/woodcutting in that zone:
zoneLevelMid = (LevelMin + LevelMax) / 2, capped at 1.5× max.
Example Zone Multipliers
Higher factor = more bonus XP in that zone. Set to
0 to disable zone bonus for a specific zone.
Custom Modded Biomes
If you have modded or special biomes, you can add their biome IDs/names to theMissingBiomeIds array of the zone you want them to behave like. When mobs/players are inside that biome, the plugin will treat the biome as that zone (this affects mob levels and the HUD zone number).
Example: If the biome name is ForgottenTemple but Hytale reports it as zone 4, you can put ForgottenTemple in zone 6’s MissingBiomeIds to make it behave like zone 6 (and show zone 6 in the HUD).
Entity Overrides (Boss Levels)
You can force specific NPC type IDs (e.g. bosses) to a fixed level and optionally disable their bonus stats per level (damage/HP scaling, gap bonuses, level-based XP). Entity overrides live under the top-levelEntityOverrides array:
Entity Override Fields
Example Config
Use Cases
Boss with Fixed Level and XP
Force a boss to be level 150 with fixed XP reward, ignoring all level scaling:Boss with Custom Level (But Keep Scaling)
Set a boss to level 80, but keep level-based damage/HP scaling:Remap Modded Biome to Zone
Make a custom biome behave like zone 6:See Also
- Configuration Overview - All config files
- Instance Config - Instance/dungeon level mapping
- Override entity xp and level - Step-by-step guide
- Formulas - Zone XP and level ranges
